When to stop and when to risk a roll is what this dicey diversion is all about. Players start with nine dice faced with T-E-N-O-N-E, and each T-E-N rolled collects 10 points, while every O-N-E rolled gets one point. As players remove T's and/or O's from the game as points, their dice and chances reduce as their point score grows. But if players decide to risk a roll without forming a word, they'll lose their entire point total for that turn! The first to 200 points wins!
Includes: 9 letter dice, 1 travel pouch, rules
For ages 8+ years
2 to 6 players
WARNING: Choking hazard - small parts. Not for children under 3 years.
